[mrtg] totals do not add up when graphing multiple targets
McDonald, Dan
Dan.McDonald at austinenergy.com
Thu Feb 12 19:44:50 CET 2009
On Thu, 2009-02-12 at 08:03 -0800, pvh wrote:
> Thanks for your reply Dan.
>
> I don't really understand how I could be experiencing counter roll-overs?
> This would be an issue when a 32 bit counter wraps around in less than 5
> minutes, which cannot be happening on my fast ethernet interfaces (which btw
> don't even go above 10% utilization).
No, it occurs when any of the interfaces rolls over once, because the
aggregate traffic can mask the issue.
> surely MRTG (well, Perl
> I guess) is capable of handling this properly and is not just adding up my
> 8x32 bit counters into a single 32bit counter?
Nope. all it does is add them up, it does not add up the distilled
numbers. What if you wanted to graph an OID as both a counter and a
gauge in different instances?
> Besides, wouldn't counter wrap result in _lower_ values than expected?
No, merely random. What if two of the devices roll over at the same
time? Then what?
> Anyway if that's what happening then I don't understand the point of being
> able to add/subtract/divide targets in MRTG if it doesn't work?
It doesn't work reliably with counters. It works reasonably well with
absolute and guage types. For low-bandwidth connections where there are
only a couple of interfaces, it can probably survive a single roll-over.
For 8 high-speed interfaces where multiple single rollovers are likely,
it's completely unreliable.
Patches welcome.
--
Daniel J McDonald, CCIE #2495, CISSP #78281, CNX
Austin Energy
http://www.austinenergy.com
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