[rrd-developers] Rigid sizes for image...
Hamish
hamish at travellingkiwi.com
Tue Nov 20 16:59:56 CET 2007
Am I barking, or did I see a discussion relatively recently (i.e. within the
last few months) on being able to set the actual size of the image produced
with rrdgraph, rather than having it worked out and made larger than
requested (because you only request the size of the graph portion).
I'm wanting to use the generated rrdgraph images as textures in an openGL
application. And as such, opengl really prefers the textures to be a multiple
of 2 in dimension... SOme opengl implementations seem to work OK with odd
sizes, but some just prefer you to stick to the (Older) standards.
So I really need to generate the images with the correct size (Yes I could
scale them, but that just takes CPU resource that shouldn't be necessary).
Did I imagine it? It doesn't seem to be a v1.3 feature... I was sure it was in
1.2.something, but the closest I can find is the -j flag which only does the
graphed data... No legend, grids, titles etc...
(And google doesn't find much either, src code for 1.2.26 suggests I'm
barking).
TIA
Hamish.
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